Adam Coburn is an artist, with a focus in environment, VFX, lighting, Character work, Rigging and prop creation.
A graduate from the CGI Animation Masters course at Bournemouth University; prior work has been used in film, television, web and printed media. Before moving into 3D Adam was a 2D motion graphics animator and designer, with roots in stop-motion animation and model-making. Adam has experience working as an artist and training teams in multiple disciplines. |
- Software Knowledge:
Maya, Unreal Engine 4, Unity, Adobe Creative suite (Specialised in Photoshop, Illustrator and After Effects), Allegorithmic Substance Suite, ZBrush, Xnormal, Quixel Suite, PhysXLab and Agisoft Photoscan.
Additional Skills
Trained Photographer, Video Editor , Motion Graphics Design/Animation, Graphic Design, Compositor, Live action video work, 2D Animation, Compression, file organisation and team lead.
Experience
No Brakes Games
Senior Artist
December 2022 - Present
No Brakes Games
Lead 3D Artist
June 2021 - December 2022
Niantic Inc
Principle 3D Artist
July 2020 - April 2021
Hollow Ponds
Lead Environment Artist
April 2018 - June 2020
Playsport Games - Motorsport Manager Series
Environment Artist
October 2016 – January 2018
Three Fields Entertainment - Dangerous Golf
3D Artist
December 2015 – August 2016
Bournemouth University
Camera Acquisition Demonstrator
October 2015 – December 2015
Freelance Animator and Part-time Media Lecturer
Filton College
2008 – July 2014
Mtv, NHS, Island Records, BBH, E4, Gunslinger, Revolver Entertainment, Draw Pictures, Paper Heads, UNITE, EMI, Bristol Council, Stroud and Gloucester College
Freelance After Effects Compositor
DirtyUK
February 2008 – August 2008
Compositing, animating, graphic design, directing, pitching
grading, compression, editing, digitizing, DVD authoring, ‘.PDF’ creation, project research, mood boards, Animation tests, 2nd AD, head of art department, runner, cable basher, spark.
Software Training:
Final Cut Pro, Adobe After Effects: Boris Continuum Suite, Trapcode Suite, Adobe Photoshop, Adobe Illustrator, Adobe Audition, Adobe Premier, Macromedia Flash, Sorenson Squeeze, DVD Studio Pro, FTP applications, Toast Titanium
Production Runner
Fantastic Mr Fox
September 2007 – December 2007
Reception, Deliveries, Stationary, Employee greeting, Cleaning, Database upkeep, Mailing Lists, Petty cash handling, Looking after company heads, General site up-keep
Maya, Unreal Engine 4, Unity, Adobe Creative suite (Specialised in Photoshop, Illustrator and After Effects), Allegorithmic Substance Suite, ZBrush, Xnormal, Quixel Suite, PhysXLab and Agisoft Photoscan.
Additional Skills
Trained Photographer, Video Editor , Motion Graphics Design/Animation, Graphic Design, Compositor, Live action video work, 2D Animation, Compression, file organisation and team lead.
Experience
No Brakes Games
Senior Artist
December 2022 - Present
- Layout and level design
- Developing concepts
- Translating ideas to 3D/engine
- Working with team to develop project
- Asset creation
- World Building
- Block outs
- R&D
No Brakes Games
Lead 3D Artist
June 2021 - December 2022
- Layout and level design
- Developing concepts
- Translating ideas to 3D/engine
- Working with team to develop project
- Asset creation
- World Building
- Block outs
- R&D
Niantic Inc
Principle 3D Artist
July 2020 - April 2021
- Headed 3D for Prototype Green light project
- Gameplay and Level Design
- Character Creation
- Rigging and Animation (Characters props and interactive elements)
- VFX and Atmospheric Creation and Implementation
- Shader creation and implementation
- Gameplay implementation and Systems setup
- Asset creation
- World Building
- R&D
Hollow Ponds
Lead Environment Artist
April 2018 - June 2020
- Layout and level design
- Developing concepts
- Translating ideas to 3D/engine
- Working with team to develop project
- Asset creation
- World Building
- Block outs
- R&D
Playsport Games - Motorsport Manager Series
Environment Artist
October 2016 – January 2018
- World Building
- Layout and design
- Block outs and White Boxing
- Prop/Architecture creation and editing
- Texturing
- Lighting and Effects
- Level Research and Development
Three Fields Entertainment - Dangerous Golf
3D Artist
December 2015 – August 2016
- Environments
- Prop creation and editing
- Editing assets for gameplay
- Lighting and Effects
- Gameplay, Interaction Design and Level Design
- QA Testing all levels
- All Video work for the production
Bournemouth University
Camera Acquisition Demonstrator
October 2015 – December 2015
- Reference collection for textures and modelling
- Support of department and students in Green screen studio
- Running Green Screen Studio
- Supporting department and students in new technological developments
- Technical Support
Freelance Animator and Part-time Media Lecturer
Filton College
2008 – July 2014
- Course planning and development
- Team organisation and training
- Working with students to create films and teaching professional practices
- Writing briefs, finding competitions and supporting local media schemes.
- Teaching traditional animation processes and project management, whilst improving drawing skills
- Tutoring post-production techniques and software
- Delivering tutorials in Final-Cut Pro, Adobe After Effects, Adobe premier and Adobe Flash.
Mtv, NHS, Island Records, BBH, E4, Gunslinger, Revolver Entertainment, Draw Pictures, Paper Heads, UNITE, EMI, Bristol Council, Stroud and Gloucester College
Freelance After Effects Compositor
DirtyUK
February 2008 – August 2008
Compositing, animating, graphic design, directing, pitching
grading, compression, editing, digitizing, DVD authoring, ‘.PDF’ creation, project research, mood boards, Animation tests, 2nd AD, head of art department, runner, cable basher, spark.
Software Training:
Final Cut Pro, Adobe After Effects: Boris Continuum Suite, Trapcode Suite, Adobe Photoshop, Adobe Illustrator, Adobe Audition, Adobe Premier, Macromedia Flash, Sorenson Squeeze, DVD Studio Pro, FTP applications, Toast Titanium
Production Runner
Fantastic Mr Fox
September 2007 – December 2007
Reception, Deliveries, Stationary, Employee greeting, Cleaning, Database upkeep, Mailing Lists, Petty cash handling, Looking after company heads, General site up-keep
Education
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Additional Work
Animation Enrichment - Stroud and Gloucester College September 2011 - June 2014 Animation Club - Stroud and Gloucester College September 2009 - June 2010 Animation Workshops - Abingdon Boys School September 2007 |